Which Languages Should Indie Developers Prioritize First?
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Home › Forums › General Discussion › Which Languages Should Indie Developers Prioritize First?
If you’re releasing a game internationally with a limited localization budget, which languages usually provide the best return on investment? I’m interested in hearing how other developers decided which markets to target first and whether those choices paid off after launch.
I realize this is from a while ago, but I’d go with Spanish and Chinese first – huge player bases. French and German are safe bets too. What did you end up choosing? Did any market surprise you after launch?